I really wanted to get an interesting mix of 2D and 3D here so I incorporated image projections with cell shaders to get the aesthetic I was going for. Though cell shading is still very very new to me, the idea still interests me. As I experiment with it I would like to see the different directions I could take it in. At this point I'm beginning to consider non-standard shading for my senior film.
As far as this image goes, I feel happy with it overall but I will be testing a few things out to see if I can get better results. Mostly the procedural granite is what's bugging me. I'm going to try to replace it for the most part with grain images of my own. Also I want to try playing with saturation just a tad more. Honestly, this image could change quite a bit but I'll post anything new that happens. Stay tuned!
Also, here's some awesome style inspiration I've found.
Backwater Gospel
Mighty Antlers
Thursday, May 31, 2012
Tuesday, May 1, 2012
Wednesday, April 25, 2012
Friday, January 20, 2012
First Lighting Project
These are my final renders for my first lighting project. One with high visual tension and the other with low visual tension. We were not allowed to use colors or texture materials on the models though we could alter the values. I'm going to experiment a little bit more with the high tension scene just to see what else I can do. With the low visual scene I'm going to do an edit this weekend to soften lights and get rid of the hotspots.
Sunday, January 15, 2012
Friday, December 2, 2011
A couple figures aka evidence that this girl is out of practice
All of these figures are from one open model session at SCAD. I definitely should have attended more but it was a tough quarter.. Anyway models are Micheal and that one lady with the southern accent. Poses range from 1 minute gestures to 15 minute poses. I'm pretty sure most of these were either 1 minute, 5 minute, or 15 minute poses.
Tuesday, November 8, 2011
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